//
//	Class:		CProgressCtrlST
//
//	Version:	See GetVersionC() or GetVersionI()
//
//	Created:	01-Jan-1999
//	Updated:	31-May-2004
//				29-Sep-2015
//				22-Dec-2017
//				29-Dec-2025
//
//	Author:		Davide Calabro'		info@softechsoftware.it
//									http://www.softechsoftware.it
//
//	Disclaimer
//	----------
//	THIS SOFTWARE AND THE ACCOMPANYING FILES ARE DISTRIBUTED "AS IS" AND WITHOUT
//	ANY WARRANTIES WHETHER EXPRESSED OR IMPLIED. NO REPONSIBILITIES FOR POSSIBLE
//	DAMAGES OR EVEN FUNCTIONALITY CAN BE TAKEN. THE USER MUST ASSUME THE ENTIRE
//	RISK OF USING THIS SOFTWARE.
//
//	Terms of use
//	------------
//	In the past years SoftechSoftware has produced many free controls and code snippets.
//	All of this products were released with the full source codes included and hundreds of developers
//	all around the world have taken benefits using these easy and ready to use controls into their applications.
//	In return, SoftechSoftware asked only for a small money donation from developers.
//	Unfortunately only a very limited number of donations has been received from the large number of users
//	that rely on SoftechSoftware products for their applications.
//	Producing and updating good software costs time. So it costs money. Also, maintaning a dedicated web site
//	costs time and money.
//
//	Starting from now on almost all SoftechSoftware products will be distributed into a single general use DLL.
//	This DLL will show an annoying dialog each time your application starts. Also, this demo DLL has resource
//	and memory leaks that make your target application unstable. You can use the demo DLL only for testing
//	the SoftechSoftware product you are interested in. Then if you decide to use this product into your
//	application you must buy the full DLL version directly from SoftechSoftware.
//
//	SoftechSoftware
//	Davide Calabro'
//	Italy
//
//	http://www.softechsoftware.it
//
#pragma once

// Uncomment following line if you are using this class outside the DLL
//#define _PROGRESSCTRLST_NODLL_

#ifndef _PROGRESSCTRLST_NODLL_
#ifndef	_SOFTECHSOFTWAREDLL_NOLIB_
	#ifdef _DEBUG
		#ifdef _UNICODE
			#ifdef	_WIN64
				#pragma comment(lib, "SoftechSoftwareUD64.lib")
			#else
				#pragma comment(lib, "SoftechSoftwareUD.lib")
			#endif
		#else
			#ifdef	_WIN64
				#pragma comment(lib, "SoftechSoftwareD64.lib")
			#else
				#pragma comment(lib, "SoftechSoftwareD.lib")
			#endif
		#endif
	#else
		#ifdef _UNICODE
			#ifdef	_WIN64
				#pragma comment(lib, "SoftechSoftwareU64.lib")
			#else
				#pragma comment(lib, "SoftechSoftwareU.lib")
			#endif
		#else
			#ifdef	_WIN64
				#pragma comment(lib, "SoftechSoftware64.lib")
			#else
				#pragma comment(lib, "SoftechSoftware.lib")
			#endif
		#endif
	#endif
#endif

	#ifdef	_SOFTECHSOFTWAREDLL_BUILDDLL_
		#define	PROGRESSCTRLST_EXPORT	__declspec(dllexport)
	#else
		#define	PROGRESSCTRLST_EXPORT	__declspec(dllimport)
	#endif

#else
		#define	PROGRESSCTRLST_EXPORT
#endif

// Return values
#ifndef	PROGRESSCTRLST_OK
#define	PROGRESSCTRLST_OK					0
#endif
#ifndef	PROGRESSCTRLST_INVALIDRESOURCE
#define	PROGRESSCTRLST_INVALIDRESOURCE		1
#endif

// MSDN KB Article: 134980
// PRB: C4251 & C4275 Compiler Warnings While Compiling an AFXDLL
#pragma warning(disable: 4275)
#pragma warning(disable: 4251)

class PROGRESSCTRLST_EXPORT CProgressCtrlST : public CProgressCtrl
{
public:
	CProgressCtrlST();
	virtual ~CProgressCtrlST();

	DWORD SetBitmap(int nBitmap, BOOL bRepaint = TRUE);
	DWORD SetBitmap(HBITMAP hBitmap, BOOL bRepaint = TRUE);

	void SetRange(short shLower, short shUpper);
	void SetRange32(int nLower, int nUpper);
	int SetStep(int nStep);
	int SetPos(int nPos);
	int StepIt();

	DWORD DrawBorder(BOOL bDrawBorder = TRUE, BOOL bRepaint = TRUE);

	static short GetVersionI()		{return 16;}
	static LPCTSTR GetVersionC()	{return (LPCTSTR)_T("1.6");}

	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CProgressCtrlST)
	//}}AFX_VIRTUAL

protected:
	virtual void OnDrawText(CDC* pDC, int nPercentage, CRect rcCtrl, CRect rcProgress, BOOL bVertical);

	//{{AFX_MSG(CProgressCtrlST)
	afx_msg void OnPaint();
	virtual void PreSubclassWindow();
	void OnNcPaint();
	BOOL OnEraseBkgnd(CDC* pDC);
	//}}AFX_MSG

	int m_nLower;
	int m_nUpper;
	int m_nRange;

	int m_nStep;
	int m_nPos;

	HBITMAP		m_hBitmap;			// Handle to bitmap
	DWORD		m_dwWidth;			// Width of bitmap
	DWORD		m_dwHeight;			// Height of bitmap

	COLORREF	m_crBorderColor;
	COLORREF	m_crBackground;

	BOOL		m_bDrawBorder;


private:
	void FreeResources(BOOL bCheckForNULL = TRUE);
	void CalcRange();
	void TileBitmap(HDC hdcDest, HDC hdcSrc, CRect rect);

	DECLARE_MESSAGE_MAP()
};

#pragma warning(default: 4275)
#pragma warning(default: 4251)

//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
